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Empowered by technologies and their fictions of reality, organizations enable us to survive
and to realize our passions of collective will. Like the organizations of the past, those of the
future will therefore be pillars of successful aspiration. They will also evolve erratically to
greatness from competitions of love and hate; from dreams lost and hopes won. As such,
Future Organizations will mostly redefine our realities not of economics or technology, but
of what it really means to be human. From Christopher Barnatt: Challenging Reality (Chichester: John Wiley & Sons, 1997). |

| ITEM, ACTIVITY OR RELATIONSHIP | SURVIVAL, CREATION OR TOUCH VALUE COMPONENTS |
| Television | Increases survival comfort due to the touch of other people and their ideas across time and distance. |
| Personal computer | May assist a user to create in a variety of media, to touch and be touched by other people and ideas through network communications, and/or to survive (more comfortably) if used to organize one's life and/or to engage in business activities. |
| Evening out at arestaurant, bar or club | Aids physiological survival due to the intake of food and liquids, as well as enabling one to touch and be touched by fellow human beings in a process that may also increase one's social/cultural comfort survival level. |
| Attendance at a sports event | Enables one to be touched by the activities of others -- both participants and fellow spectators -- and usually to touch others as one becomes part of a cohesive or adversarial social climate that increases one's survival comfort. |
| Sex | An act of touch that can also enable race survival through a process of biological creation. |
| Love | The creation of a mutual touch affiliation that enhances and empowers many aspects of survival. |
| Money | A medium of exchange that, through a common desire for an ordered system of survival, enables the barter, control, alteration or acquisition of physical and sometimes emotional resources that may result in survival, creation and touch. |

| . . . is mythos. It represents something positive that people need. It has persevered long enough that parents will pass down an interest in Star Trek to their children. The characters and the morality tales are so important and appealing and hopeful. We need mythologies. We need heros to come back to again and again. In the American culture we don't have that. Except for Star Trek. |
| Metaman affirms that we are all connected -- giving to and drawing from one another as we participate in a momentous step in the evolution of life. Stone tools came from Africa, writing from the Tigris-Euphrates valley, paper currency from China, the steam engine from Britain -- all humankind has played a part in bringing Metaman into being. Together we can exult in this shared accomplishment, try to solve the immediate problems at hand, and look with anticipation to the amazing future stretching before us. |